Push or Fold in Heads-up
by PokerStrategy.com
2.3. Remarks about the charts
You can clearly see that as opposed to the A-hands in chart 1, the
stacks need to be smaller in order to push with K-hands, which is logical as a
king in heads-up is by far not as strong as an ace. Furthermore, the
hands of the category Connectors + One-Gappers are better suited
against the tighter player type (15%). Against (15%) a hand like 98
(S=28.9, or 36.5 when suited, resp.) comes off slightly better than
A2 (S=28.8, or 36.4 resp.); against (22%) and certainly against (29%)
A2 is clearly ahead (concerning the maximum stack size for a +EV
push).
If you compare the values in the different columns, so
the different calling ranges, you notice: (SV) is always the smallest
value. The value of (SV) is really the lowest estimate. Even if we
revealed the cards and the opponent was able to perfectly calculate
the win probabilities and pot odds, a push with this stack size would
still be +EV.
The other values are related depending on the
strength of the hand:
For relatively weak hands (e.g. K5o) (29%)
is smallest, at a certain strength of the hand (e.g. A2o) the value
(29%) is higher than (22%), and finally for strong hands (e.g. A7o)
(15%) is the smallest of the three values.
That's because with
weak hands, we're clearly behind all three calling ranges if we get
called, and thus the push benefits more from the fold equity, than in
the case of a stronger hand. The fold equity is highest against the
(15%) range and lowest against (29%) though.
Of course a push
is, even when being +EV, not always the best decision. With monsters
like AA, KK or QQ, a slowplay with relatively big stacks is often
more profitable, and with hands with a good playability like AK, KQ,
KTs etc., and any hands from chart 4, a raise is often more
profit-yielding as well.
The values in the columns of the
category (SV) correspond more or less with the so-called Sklansky –
Chubukov rankings.
If we assume Villain's calling range to be
somewhere in between those categories, we can also use the average
value or pick the smaller value alternatively. That way, we play safe
and round down our pushing range.
Example:
We have 44
and assume that Villain's calling range is a bit tighter than (15%).
If we use the value 41.3 from the (SV) column, we're on the safe
side, but we can also pick a rough average value between (15%) and
(SV), about 50. This corresponds with an opponent who is even
tighter, or calls more profitably against us in his opinion, than
with the (15%) calling range, yet not quite as perfect as with the
imaginary SV.
![]() |
1 2 3 4 5 6 7 8 9 |
next page ![]() |