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Strategy: How to play before the flop
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Strategy: SNG: Sit and Go Tournaments

How to play before the flop

by Michael

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How to play in the late phase

The late phase is also called the push-or-fold phase. You are only confronted with a push-or-fold decision when ...

  • ... you have 13 or fewer big blinds ...
  • ... or when all the players behind you and all the players that have entered the hand before you have 13 or fewer big blinds.

If neither situation applies, we still play according to the strategies for the middle phase. There is a simple way to summarize both rules: if you can win or lose more than 13 big blinds in one round, you are not in the push-or-fold phase.

If you have 13 big blinds or less, or if all the other players that have entered the hand and all players behind you have 13 or fewer big blinds, you are confronted with a push-or-fold decision.

In the push-or-fold phase, you only have two options at your disposal. You either go all-in before the flop (push) or you get out of the hand (fold). This sounds easy, but it can be very complicated, because the decision depends heavily on your chip stack; depending on the situation, you can sometimes go all-in with a vast number of hands.

  • The later your position, the more hands you go all-in with.
  • If someone has entered the hand before you or has raised, you go all-in with fewer hands.
  • The smaller your chip stack or the smaller the chip stack of the opponents behind you, the more hands you go all-in with.
  • Always keep an eye on the table situation and observe who could become dangerous or who is under a lot of pressure.

There is a mathematical model which describes exactly which hands you should go all-in with. It doesn't just take into account the actual chip stack sizes, but also the implications of the possible chip winnings and losses for your ranking in the tournament and thus your effective money winnings. You don't play a tournament to win chips but to place as high as possible, after all.

The name of this model is the Independent Chip Model (ICM). It would be very complicated to deal with it right here and now, and you're probably not in the mood for a long-winded mathematics class. If you want to know more about the mathematical foundation of ICM, you can find elaborate articles on ICM in the advanced strategy sections. You can, amongst other things, find four starting hands charts for playing in the late phase, based on ICM, in the bronze section.

In order to give you a better understanding of ICM in practice, the software department of PokerStrategy has developed a learning tool. A couple of lessons should teach you which hands you can push with and when you should fold.

The first step, of course, is downloading and installing the software.

Download learning software for the late phase of a tournament here

Download the software and start the setup program in order to install the tool. Once you've started the ICM-Trainer, you can begin a new lesson by clicking on the Start lesson button - you can change the language by going to Extras > Language > English.

Start lesson


The program will now confront you with a game situation where you have to decide between going all-in (push) or folding (fold). You will always be the player named Hero in these scenarios. You'll see your cards and what the opponents in front of you did.

Who are you?


You also know all the stack sizes. Take a look at the situation and try to make the correct decision. After deciding, click on the button Push to go all-in or Fold to get rid of your cards. In addition, you'll receive tips and advice on the right side of the window.

Making a decision


The program will subsequently show you whether you made the right decision as well as displaying all the hands that you could correctly, and thus profitably, have gone all-in with. You'll see a listing of the complete hand range. For instance, in the example below, you should have gone all-in with every pair of twos or higher (22+), as well as any suited ace starting at A8s (A8s+), and so on.

The result


It's obvious that you can't learn the perfect strategy in 5 minutes. If it was this easy, your opponents would be able to play like that, too. Invest some time and play through the different lessons, it's really worth it.

QUIZ

Summary

The contents of this article are best understood when put into practice, so:

  • Download the starting hands charts, print them out and follow them.
  • Download the learning software for the late phase and play through it.

Each of the three tournament phases has its own strategy. The biggest difference between tournaments and other forms of poker is the fact that they're not about getting the most chips. In a cash game, you're always trying to make the decision that will bring you the biggest profit with your hand. In a tournament, you try to find the decision that will get you the furthest in the ranking. This is often quite a contrast - especially in the early and even in the middle phase, the right decision will often be: get out of the hand!

This is a fact that a lot of players have a hard time understanding. They're holding a good hand, so they push their chips into the pot and hope for the best. In a cash game, their move might even be the correct one, while being disastrous in a tournament, as it simply doesn't take into account that a tournament is a different form of poker with its own rules.

The third and last article of this series will deal with the game after the flop. You will learn which hands you should put pressure on your opponents with and when you should play passively instead.

Go to the next article: How to play after the flop

previous page 1 2 3 4 next page


Next article: How to play after the flop
 

Comments (40)

Write a comment

#1 Dobree, 30 Jan 09 15:16

It is too easy, to be right.

#2 neomarin, 11 Mar 09 14:10

it is just statistics math and probability
it apears to be simple cause some guys took care to make it look this way

#3 neomarin, 11 Mar 09 15:23

besides the situations presented in the trainer, is there any simulator that could indicate the right solution for a given example

#4 steIIstuI, 13 Mar 09 21:39

this works for SnG's but in MTT's it's more complex.. You first need to be lucky a few times to advance to the final stage (in the money). And there are the suited connectors that can be played when the blinds are low

#5 lostromakos, 22 Mar 09 13:43

cool

#6 CRI4BRA, 16 Apr 09 16:42

in mtt the bubble is in the middle (second) stage, not late stage according to some things i read

there are some strategy changes in your play after the bubble, so its clear that each strategy change ( approacing last 4 tables, fight for entering last table, and play in the last table) defines a stage.

#7 TdotRriver, 20 Apr 09 09:28

this site is wicked

#8 mafaz, 26 Apr 09 23:28

You go all-in for a steal re-raise with ...

Opponent's position
Early position

LOL? makes no sense.... how you can steal reraise the oponent who is raising from early position? maybe he raised with AA or KK or AK how can you then resteal him with AQ????

#9 LetchLord, 12 May 09 19:20

I don't like the idea that you shouldn't limp with A 4 suited in the early levels of a SNG. I've often limped with suited Ace and it often doesn't cost much to see if you have a chance to hit your flush. And in cases you do hit it a lot of chips are guaranteed if the fishes in the table have not been eliminated yet. We know that there are a lot of them in the low limit SNGs that will call your nut flush all in with a weak hand.

#10 buhalteris999, 15 May 09 10:44

I do agree with the last comment of LetchLord about Ace suited with some small color, because in early game it can be very profitable and it doesn't cost so much to look the flop usually.

#11 z0rgan, 23 May 09 01:20

Many nice guides.

#12 Deckard33, 07 Jun 09 15:11

Generally good stuff but some contradictions. Starting hand chart says fold AQ to a raiser in any position, steal re-reaise chart suggests re raise all in with AQ after an oppo's raise from ANY position, this can't be +EV without a good reason to believe oppo will lay his hand down.

#13 goote, 17 Jun 09 13:24

if wait to play only with this prime cards, i won't play at all...
what do you think?
what cards would you add?

#14 alaska222, 17 Jun 09 18:08

then dont play at all, in 10 man SNG you get to the push/fold phase with 1200 chips without playing single hand(starting 1500), you need 1 or two blind steal and you have 2000 chips. Easy game.

#15 benthewarren, 25 Jun 09 18:30

lol... maybe move up a to silver and you will see the argument for stating hands and what to play become a little more complex...

this is a basic guide to get you started... once you're a more experienced sit + go player you can vary your play outside of this strategy....

I used this strategy first (and have come back to revise) to begin making profit in sit + go's... once you have mastered this you can move onto more advanced strategies to increase your profits further...

:)

#16 PokerOffka, 01 Aug 09 13:42

I agree to last comment. To play only the cards mentioned on this strategy is the safest way to move up a little bit, then you can start adding knowledge to that, what you already know.

#17 lucanito85, 14 Sep 09 15:32

So far I check all the articls about the SnG . But I have a question about that . I think that this articls are possible use only for normal SnG tournament,but for speed or turbo it cannot not be useful. Or mI not right ???

#18 hot7ns, 24 Sep 09 07:52

i had Q 10 on the SB and everyone had fold also i was in late phase with 12 BB chip stack.so i followed the middle phase strategy to steal the blinds and i went all in the BB call me with A 10 (Also was a bigstacker ).i was right or i have to wait for a better hand ? and which are these hands ?

#19 usora, 25 Sep 09 10:22

It makes no sense to me that when you have AK if someone raises infront of you you just call and when he reraises after you you go all in

#20 Woohoooo, 26 Sep 09 05:48

Hot7ns.. not much you can do with 12 BB.. it was the right move

#21 Hahaownedlolz, 30 Sep 09 17:19

Good article. Sit&Go's is what i always play and im fairly good at them. although im fairly new to cash games. (i started playing real money exactly 10 days ago when i won $22 in a $1000 freeroll with 4500 players) i did manage to almost double my bankroll already in 10 days ($42 currently) in $0,25, 45 player sit&Go's.


I know how to get through early and middle positions and i have no trouble folding a big hand. although this site and the ICM model sometimes suggests to go all in, i'd rather not do that because my luck in general is fairly terrible.

The problem is more in the later stages. And imo the ICM model is a bit to aggressive if you ask me. you won't ever see me push with and 8-7 suited or something like that if i still have 10 blinds left. but maybe that's my problem that i wait to long. I just simply can't go all in with a hand im almost certain to lose. 10 bb really isn't that shortstacked. I've easily survived many times by still playing tight when i was low and wait for an oppurtinity and then shove all in with a good hand.

Great article again but the strategy might not be to great in all buy-in levels. For example re-stealing all in seems like a very advanced and dangerous strategy to me. And i'd rather not risk busting to win a few more chips. And because in lower limits the players are in general alot more aggressive and donkey's you could easily get called. (i've seen players go all in first hand with a 4-7 offsuit or a k-3 offsuit..) I've seen alot better play in play money tables to be honest with you..

#22 obi1kenobi1, 01 Oct 09 12:26

I would use this strategy as a basis to starting hands and add a little bit more hands to it such as suited connectors in late position. Also i wouldn't use this article as exactly what it points out. I would base some extra moves as pointed out in the comments by (mafaz)&(Deckard33) and some of my specialties :)

#23 hot7ns, 05 Oct 09 11:32

if someone with >13BB goes all in from late pos and my pos is SB and i have AJ also i have >13BB too i have to call the all in like the steal re-raise? or the steal reraise is only if somebody has raised?

#24 KevinC42, 22 Nov 09 09:37

Early Stage: 10/20 | Hand (AKo)| Button
UTG1 raises to 60 chips, two callers,
On button hero raises to 315 (pot sized or 60x5 = 300)
Everyone folds.

The print out I have says: Early position call with AK when there is one raiser. Wondering if it would really be a good idea to play multi-way 3-4 person pot with AK rather than raise pre-flop. Possibly since a chip lost is worth more than a chip won, this could just be protection against going all-in against a pocket pair early on. Since AK can't be dominated easily obviously it is a raise in cash and middle and late game. Wondering if there is any good idea(s) why it should be called down early phase.

Really like these basic articles and i keep coming back to them for some basic foundation so i don't deviate too much and create leaks.

#25 KevinC42, 23 Nov 09 18:56

Ah, I researched a little and I guess I'll just answer my own question and hopefully it helps somebody.

You want to call raises with AK/AQ early in SnG's rather than 3Bet.
Two main reasons are that of course, a chip lost is worth more than a chip gained; you are usually flipping with Pocket-pairs rather than dominated aces. Taking this risk is harming both your EV and the calling player's EV while it slightly increases the EV of everyone else at the table. By cold calling, you keep Ax hands in the pot. Fish don't like folding their Ax hands when they hit toppair (Ace), therefore alot of money to be made from those 2 aces in the deck.

#26 MeckieH92, 24 Dec 09 20:01

Awesome article indeed!

#27 VeronikaAK, 05 Jan 10 09:36

Just calling with AK and get cheap flop showing others that u dnt have strong hand... And if u hit the flop like QK3 rainbow then you will get many action with players who have Q.... If u raise pre flop ten u scare ur customers away... and if u dnt hit at flop u can check fold and its not expensive...

So i hope u understand my point...
Best wishes to you at tables!!! ;)

#28 vermifuge, 19 Jan 10 05:03

veronikaak, not raising let's player see flops for free, imagien this situation, you limp witk a k , 4 callers, board k q 2 rainbow, offcourse, you lead , and get reraised , what do you do? knowwing at any time a 22 could of just ckecked and caught a killer trips? iit has back and forths, remember is better to take down a smmaller pot than put yoursel to knockout risk

#29 mudonja0s, 02 Feb 10 14:54

i have 2 questions... there is how to play preflop with raises do we count limp as raise... i dont just checking... and second question is how to determine early, middle and late phase by your number of BB or by average?

#30 bakalos, 03 Feb 10 20:01

i definately agree with mafaz.The articles have many many problems.For example, on page 3 and example 1 say to fold A,T suited on late position because the players on middle position 2 and 3 have called the big blind.It makes no sense at all.In these articles don't say somewhere to call with any hands.So,why these players called?I think the strategys are not quite usefull...

#31 Koshburger, 06 Feb 10 10:11

ok

#32 siberia1994, 12 Mar 10 20:40

This is to tight...Come on, you can't just sit at the table and wait for AA! If you play exacly how they sugest you will be eatn by blinds.
sry for my english

#33 ZubZer0, 07 May 10 07:20

In my oppinion should use this as a guide line... You also have to find out how your table is, and which kind of hands you can limp in with..
And I about the A 4 suited limping. This guide is about surviving in a SNG, and how to at least get the lowest price.. To get on 1st place, you've got to advance this strategy guide alittle bit.

#34 asstro, 22 May 10 16:09

This strategy does NOT work. You'll be lucky to get into the money, and most of the times you just won't.
The range of hands you can play is so narrow during the first phase, so that you wait outside while others are gaining chips.
Then you find yourself in the second phase when the BB are high and everyone else has 10-20 times the stack you have.
Now the range, according to this strategy, is even NARROWER! The hands you should play are so rare that you stay outside only to find yourself in phase 3, while everyone else has 20-30 times your stack.
Then all there's left for you to do is go all-in from time to time until you lose everything.
This strategy will keep you alive, for a while, but then it will get you killed before you hit the money.

#35 Funkyowo, 27 Sep 10 01:23

it's not even all the time you have your strong cards that you are guaranteed to win, surprised???? how many times have you lose with AA, KK, QQ, AK???

#36 tlng925, 04 Oct 10 06:37

how if you unable to get those starting hand in a row of twenty hands or more?

#37 hert0g, 29 Oct 10 15:02

Well everything here is just nice and easy except getting ICM to work properly. It used to work. But having 2 screens now and wanting to go play poker again i was installing it and opened it up. Now it does work but there is a part of the table screen that isnt showing: a little bar of where your hand would be is just background. makes it terribly hard to finish everything 10/10. Tried everything with resolution of screen and switching the main but its just not going to get fixed this way it seems.. any help?

#38 latinpro, 19 Dec 10 19:03

Well, I think you should raise less BB in middle phase (3 BB is enough), at middle phase players don´t call raises often. Also if your opponent has a real hand and re raises, you lose less chips. Just watch small ball practice by Negreanu.

#39 reebosh, 25 Jan 11 16:09

why sould i go all in with QQ if someone behind me raised more than 6 blinds. In all probability he has AA or KK and by then I will leave the tournament so early...

#40 FishermansFriend, 26 Jan 11 09:27

Hi reboosh!
I don't think you should ever put someone on AA/KK just based on a sole raise, not even a 3bet. Especially if he deviates from standard raise size, which usually indicates a fishy player. You will usually be good against your opponents range, also busting out early should never be a problem, since your risk aversion should be the smallest in the beginning of a sng.


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